|
© 2006-2008
by Sarah Beach. All Rights Reserved. No part of this article may be reproduced
without permission. ScribblerWorks and the ScribblerWorks logo are trademarks
(TM) of Sarah L. Beach 2007
MYTHOPOESIS: Geography
(first published in
Mythlore 40, Autumn 1984) (revised 2006)
In creating a Secondary
World, a Sub-Creator sets out on a journey into a new world. It is a journey
into new places, where the shapes of the land may be quite different from
the ones we see about ourselves every day. The landscape of a Secondary
World may have elements resembling ones found in reality: a broad moor
under grey skies where the wind is cruel and cold; a sun-washed mountainside
where tall, haughty pines stand at the foot of a cliff; a feathery ribbon
of waterfall shimmering in the midst of lush greenery. Yet the Author's
journey will lead through territory of one sort or another, through previously
uncharted realms.
In the process of
telling his tale, the Sub-Creator will be verbally charting these unknown
lands. However, as a practical matter, the making of a map can be of great
help to the Sub-Creator. In his introduction to An Atlas of Fantasy
(Ballantine Books, 1979), Lester Del Rey observes that
... the author
who seeks to travel through his world of fantasy is as much in need of
a guide as in the one who charts a story of any other exploration. Without
a map, his sense of time and distance soon becomes confused. (AF,
p.v.)
It is not simply the
sense of time and distance which is aided by a map of this new land, however.
Del Rey continues: "A good map brings the territory into sharp
focus, giving it a sense of reality otherwise lacking" (AF, p.v.).
A map can reveal to
the Sub-Creator surprising things about his world. Seeing a river flowing
through mountainous country, the Author may discover a reason for his
hero's tardiness: the fellow had to go far downstream before he could
find a place to ford the river. However, a certain degree of rational
caution is needed by the Author in drawing up a map of his world. As Lin
Carter in Imaginary Worlds (Ballantine Books, 1973) points out,
"Geography does not just happen natural features
are where they are due to certain causes" (IW, p. 180, emphasis
Carter's). Carter continues by pointing out
You cannot really
have a lush rain-forest smack up against a parched desert of burning sand,
you know; it pays to do a bit of reading into climatology so as to understand
the interplay of forces that create deserts and rain-forests, jungles
and grasslands, and so on. Nor can you stick mountains about your map
in a helter-skelter fashion; mountains have good reasons for being where
they are, and a fantasy writer should know something about them. (IW,
p. 180)
Such practical considerations
may seem to be a disruption of the creative process. However, landscape
can have as much character as the people who inhabit it.
In this urban age,
it may be a bit difficult for some writers to easily conjure up rural
landscapes. Yet the effective visualization of geography can breathe life
into the reader's travels in the Secondary World. The place for the Author
to begin is with settings he knows. In Past Watchful Dragons (Macmillan,
1979), Walter Hooper makes this observation about Lewis' presentation
of Narnia:
His description
of Narnian countryside, weather, and food are, I expect, more effective
than we first realise in contributing to the astonishing sense of reality
achieved in these books. Not surprisingly, they are based on the countries
Lewis knew and liked best: the British Isles and the Republic of Ireland,
which are the only countries he knew well. (PWD, p. 74)
In general and in
specific, places the Author has known can be transformed into places in
the Secondary World. In The Letters of J.R.R. Tolkien (Houghton
Mifflin, 1981), one can find examples of this process:
The hobbit's (Bilbo's)
journey from Rivendell to the other side of the Misty Mountains, including
the glissade down the slithering stones into the pine woods, is based
on my adventures in 1911... (LT, p. 391)
Even the wonderful
Glittering Caves of Helm's Deep are a reflection of the real world.
... the passage
was based on the caves in Cheddar Gorge and was written just after I had
revisited these in 1940 but was still coloured by my memory of them much
earlier before they became so commercialized. (LT, p. 407)
The shaping of the
land of a Secondary World begins in a general form drawn on a map. As
the Author and his characters travel across the landscape, its general
features are colored by the countryside the Author knows. And specific
locales are often born from places the Author has seen and touched. But
the key lies in the knowing, in the mind of the Author, for it is there
that the descriptive words that give life to these places live. It is
the Author's power of Sub-Creation that conjures the geography of his
world.
|